Further, talk to Fyson who would like to open a shop. If you're ready, talk to Teba again who says you have to shoot Bomb Arrows at the Beast's four cannons and he gives you twenty of them. Near the tower, blow up a pile of rocks against the wall and pick up some Rubies and Sapphires if you're lucky. Take off and shoot at five targets of your choice, while reactivating your Paraglider each time. Enter the house and you meet a very busy Teba. All Sheikah Tower Locations — The Legend of Zelda: Breath of the Wild Gerudo Sheikah Tower: From the Tabantha Tower, head South as if you were heading to Gerudo Town.
The goal being that all the windmills are turned on, stand next to the fan in the southwest corner the entrance being in your back and hit it three times. Go across by swimming or using the pillars and find an Ancient Core into the chest before going back next to the entrance. Eventually, you will cross Jeddo Bridge. Make your way around the tower until you find a raised platform. Near the base of Central Tower are several Guardian Scouts that will lock-on and blast you off the tower before you can reach the top. Once you get about the quarter of the way up, though, nothing will stand in your way of completing the climb.
Activating Central Tower fills in the map for all of Central Hyrule. It is the 19th main installment in the The Legend of Zelda series. Climb the slope in the southeast corner, then generate an ice pillar next to the opening in the wall on your right. On that road, go west. You can now paraglide across to the Woodland Sheikah Tower, and take the simple climb up the rest of the way. You will cross Manhala Bridge. Activating Ridgeland Tower fills in the map for Hyrule Ridge.
Looking at Revali's Landing, you have a memory of this Champion and friend, where he used to boast about his flying techniques and his ability to create wind currents. The main issue with reaching Hebra Tower is the extreme cold of the tundra. Just use the north column as a ramp and walk right up to the side of Tabantha Tower and climb it. Tabantha Sheikah Tower: Make your way to the nearby Rito village from the last Sheikah Tower and head South. Tabantha Tower The Tabantha Tower is located directly South of the Rito Village and to the West of Hyrule Ridge. Go back on the pillar and use the same method to reach the next chest containing a Feathered Lance.
The tower is situated on the site of a former Hyrule Military Training Camp which has been taken over by Moblins, Boboblins, Octoroks, and all sorts of irritating baddies. He asks you to destroy five targets in three minutes to test you. Look at the Sheikah symbol and the monk Sha Warvo gives you another Spirit Orb. Drop the box into the tar, and then use Stasis to freeze time on the box. The Hebra Tower is located between the forest and Rito Village in the Tabantha Tundra. Faron Tower The hardest part to activating Faron Tower is finding it.
Just a bit further along, you should see a river on your left-hand side with an Electric Wizzrobe lurking. You should be able to go toward the tower by sight at this point. Ride north from the stable. Just before these, you should see the Sheikah Tower. Keep following this path around the long bend and take the left route when the path splits. These guides will tell you where they are and how to get them.
Before going on with the main quest, you can do a little sidetracking to get the map of the region, which is always very useful. If you tamed a wild horse, you can register it there. The guides in this section have you covered. He notices your Sheikah Slate and asks for your help. Keep on visiting the village and climb the stairs. The puzzles involved aren't really hard but with so many locations and variations it's easy to miss them. Stealthing to the tower, or taking out the Guardian Scouts before you attempt to climb it are your best bet.
Climbing Ridgeland Tower The tower is in a pool of water and is surrounded by Electric Lizalfos and Electric Wizzrobes. If the cannon is hit, you should see its lifebar decreasing. Generate a pillar to get close to the switch and hit it, which will activate the windmill on the other side and lift the bars. As long as you can make it to Lake Tower, nothing is surrounding it to inhibit your climb. Akkala Tower Akkala Tower is likely to be the first tower that gives you some problems if you choose to go after the Zora Divine Beast Vah Ruta first. Sha Warvo Shrine - Path of Hidden Winds Go forward, stand on the fan, then jump and take out the Paraglider to take off and land on a big platform. Sneak past the Moblin if you think you can.